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HAKAI

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Devlog

  • Moar o dem bugs
    September 07, 2022 by Freezydev
    3
    Fixed bugs, one small tweak -when ending versus, the correct player is accredited the win -main menu sprites no longer overlay when replaying versus -made flying use sliiightly more energy Thanks to e... Continue reading
  • patch
    August 24, 2022 by Freezydev
    1
    Addressed the stunlocking exploit, shouldn't be possible by player or AI now... Continue reading
  • Fix for weaker hardware
    August 24, 2022 by Freezydev
    1
    Some users were having trouble with the menu not working right. Turns out I was doing variable updates in the draw section (no-no for pico-8) so I tried making separate functions for the two sections... Continue reading
  • Bug fixes and tweaks
    August 22, 2022 by Freezydev
    Fixed some stuff and tweaked some stuff: -Game wasn't exiting right when timer ran out, this was fixed with an additional "TIME" graphic indicating that the round ended by time -The fly move is much f... Continue reading
  • Day 1 patch
    August 20, 2022 by Freezydev
    1
    Handful of bug fixes and tweaks -energy charging should no longer cancel when grounded -no longer able to charge while dashing -AI wasn't firing projectiles -energy charging is slower, last opponent s... Continue reading
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